I would request source code for the parts in Toolbox which do the following things:
Take dimensions of shapebox (Something like size, position and offset)
and converts them to co-ordinates to send to OpenGL using somthing like:
vertex(x, y, z)
If you can easily provide these, I would be grateful.
If not, it is okay, I'll work it out again to try and get it right.
I have restarted work on my web-based model rendering tool which imports from a Flans Mod Model.
As you can see, the model isn't drawing very well because some vertex co-ordinates are wrong based on my calculations.
I request to see Toolbox's vertex calls and the calculation of vertices so that I can get a better idea of what I should be doing dimensions wise.
Thanks in advance,
This already exists, it's all in config <.<.
You have to find the items shortname, not sure how.
You yourself will have to edit the configs though, it is unlikely content authors would add a specific pack version for each recipes.