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How fix this bug?

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TheOrion replied the topic: How fix this bug?

Nuclear weapons usually have a certain "Killzone" in wich effects of an explosion actually take place, and an area where the Nuclear effects and fallout apply.

FM afterall doesnt allows everything.



MVP Ostwind
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NSaurioGamer replied the topic: How fix this bug?

yeah but he should change the weapon's name because the RDS-220 was a bomb that had 57 Megatons (57,000,000 tons of TNT) and how can it be so small (should have minimal a crater from 300 blocks.

#78909
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Manus replied the topic: How fix this bug?

well, i can make the explosion larger but... this will kill your server. large explosion = more calculation and more lag

#78910
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NSaurioGamer replied the topic: How fix this bug?

You should do it like Hbm's Nuclear Tech mod, the nuclear bombs create the crater slowly (The full crater doesn't spawn instantly).

#78912
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Prototype replied the topic: How fix this bug?

NSaurioGamer wrote: You should do it like Hbm's Nuclear Tech mod, the nuclear bombs create the crater slowly (The full crater doesn't spawn instantly).


Not currently possible within the mod.



Stephen King wrote: “Don't ask me silly questions
I won't play silly games
I'm just a simple choo choo train
And I'll always be the same"

#78913
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vini_damiani replied the topic: How fix this bug?

This would be 9405000 tnt blocks (just messuring by TNT density and minecraft tnt block size (1m³), this would be the area of effect of a 57Mt bomb (this would be more than the Tsar Bomba)
and the crater diameter should be 282 meters and the depth should be 76 meters acording to university of washington crater calculator, the kid almost got the crater diameter right, lol



#78915
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