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Problems with compiling a model to minecraft

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Funnis replied the topic: Problems with compiling a model to minecraft

Is your texture correct ?


Am I here, or am I not, are you sure, or are you not. - Funnis
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RoboWorks replied the topic: Problems with compiling a model to minecraft

Should be

#79630
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Funnis replied the topic: Problems with compiling a model to minecraft

I think you should export your texture file again, and check from your vehicles .txt file that there is the correct texture name

But oh yes, if it had no texture it would black and purple.

Hmm... Now I know!
You lack your model name from the config! That is very common thing. If you update your config from model, it doesn't add the correct model name in the "Drivables //Visual" to fix that, you must open the .txt file manually and find "Driveables", then "//Visuals" and add there "Model Your.Model" you can find the model name from //Visuals above. There should be three parts named //Visuals but only the one under Driveables is the one you change.


Am I here, or am I not, are you sure, or are you not. - Funnis
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RoboWorks replied the topic: Problems with compiling a model to minecraft

It did not help. Here is my config for the model:

pastebin.com/Wx7T6jGD

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RoboWorks replied the topic: Problems with compiling a model to minecraft

Could the fact that it is a large(1100+ parts) model cause any issues?

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Funnis replied the topic: Problems with compiling a model to minecraft

I don't know what's the problem then :/ I think the part amount shouldn't be a problem. You should ask from the Discord server, if someone could help.


Am I here, or am I not, are you sure, or are you not. - Funnis
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