Funnis replied the topic: Problems with compiling a model to minecraft
I think you should export your texture file again, and check from your vehicles .txt file that there is the correct texture name
But oh yes, if it had no texture it would black and purple.
Hmm... Now I know!
You lack your model name from the config! That is very common thing. If you update your config from model, it doesn't add the correct model name in the "Drivables //Visual" to fix that, you must open the .txt file manually and find "Driveables", then "//Visuals" and add there "Model Your.Model" you can find the model name from //Visuals above. There should be three parts named //Visuals but only the one under Driveables is the one you change.
Am I here, or am I not, are you sure, or are you not. - Funnis
BeauRecon replied the topic: Problems with compiling a model to minecraft
I think it is caused by not having a recipe. In Taskforce51's packs, i tried to destroy a plane, and my game closed. This was caused by not having a recipe. Same thing with if you dont install the simple parts pack for normal flans. And as TheDarkcider said, try importing normal flan vehicle configs into your config.