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Problems with compiling a model to minecraft

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11 months 2 weeks ago #79624 by RoboWorks
Oh I think I forgot about collision points
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11 months 2 weeks ago #79625 by RoboWorks
I have added collision points, now my game does not crash, but the vehicle is invisible.
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11 months 2 weeks ago #79626 by RoboWorks
I recompiled the model, but I have the same result
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11 months 2 weeks ago #79627 by Funnis
Is your texture correct ?

Am I here, or am I not, are you sure, or are you not. - Funnis
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11 months 2 weeks ago #79630 by RoboWorks
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11 months 2 weeks ago - 11 months 2 weeks ago #79631 by Funnis
I think you should export your texture file again, and check from your vehicles .txt file that there is the correct texture name

But oh yes, if it had no texture it would black and purple.

Hmm... Now I know!
You lack your model name from the config! That is very common thing. If you update your config from model, it doesn't add the correct model name in the "Drivables //Visual" to fix that, you must open the .txt file manually and find "Driveables", then "//Visuals" and add there "Model Your.Model" you can find the model name from //Visuals above. There should be three parts named //Visuals but only the one under Driveables is the one you change.


Am I here, or am I not, are you sure, or are you not. - Funnis
Last edit: 11 months 2 weeks ago by Funnis.
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