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Damage Values in Config

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Ugh2460 created the topic: Damage Values in Config

For content pack config files, is it possible to use damage values and metadata where it wants shortnames of items? For my case, using the "DropItemOnReload" tag, I want to receive an empty magazine when the gun is reloaded, which would have a damage value equal to how many rounds it held (ex. 4485:30). I want to then make this magazine refillable.

Is this possible? If not, then I just need to create a new item for an empty magazine, which can then be refilled. It's kind of a hassle I'd like to avoid. I am using Flans Mod for 1.7.10, if that has any bearing on this.

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