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[1.7.10] Greylight Content Pack (Version 2.1)

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7 years 3 months ago #45405 by Vampyro
[quote1413934847=Jed]
This reminds me a lot of the newer matv and mraps
[/quote1413934847]

Reminds me of this:


www.militaryfactory.com/armor/detail.asp?armor_id=672
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7 years 3 months ago #45406 by TankHunterCobra
so US has Cougars & UK has Ocelots.
ok............
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7 years 3 months ago #45411 by DerpiWolf
[quote1413938319=Vampyro]
[quote1413934847=Jed]
This reminds me a lot of the newer matv and mraps
[/quote1413934847]

Reminds me of this:


www.militaryfactory.com/armor/detail.asp?armor_id=672
[/quote1413938319]

Yeah, I did base my model on specifically, the mrap m-atv vehicle. Modifications included just mixing my imagination into it, and thinking of a whole different back section to it.



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7 years 3 months ago #45412 by DerpiWolf
On that note, I've actually finished the model, but it has failed the export to MC eclipse - wheel models don't take in rotation methods, so i'll need to remodel the wheels and use shapeboxes instead.

As a fun fact, it's 256 parts in size - a pure binary block :)


Though starting from this post, pack progress will slow down. Assignments all converging on each other, and Exams are looming. Need to push most of this off for now until Nov 20, to be precise.
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7 years 3 months ago #45416 by Vampyro
Just curious, but will you be adding a Coaxial Heavy MG on it(like a turret on the M1 Abrams or T-90MS), or leave it plain?
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7 years 3 months ago #45420 by DerpiWolf
[quote1413969512=Vampyro]
Just curious, but will you be adding a Coaxial Heavy MG on it(like a turret on the M1 Abrams or T-90MS), or leave it plain?
[/quote1413969512]



Yes. Not sure if I've done it right code-wise.
gun itself should be set as barrel and main section of turret should be Turret, right?
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