LilShrimp01 wrote: Can you give a brief description of each of the generic mods for the guns? I kinda want to know what they do. Some are obvious, but some I have no idea what they mean xD
Yeah, some are a little confusing.
Weighted Stock and Firearm increase melee damage.
Hardened Recoil Bolt and Spring reduce recoil, but at the cost of accuracy.
Marksman Sight increases default zoom. Doesn't seem to work as well as I hoped.
Barrel Rifling increases range.
Reinforced Barrel increases accuracy and range, at the cost of recoil.
Firearms Training gives a 20% boost to everything (gun damage, recoil, accuracy and range). Yeah. OP.
Cleaned Receiver improves accuracy but worsens damage and recoil.
Improved Receiver leaves alone accuracy, improves recoil but reduces damage.
Augmented Receiver leaves alone accuracy and recoil, but increases damage.
Single Fire and Auto Fire are straightforward - swaps from SemiAuto or FullAuto.
Erato wrote: The recipe for Spinnerettes seems to be missing :\