FEX___96 created the topic: [1.10-1.11+] (Fex's) FlansMod Minus
> first off, no need to tell that flansmod for 1.8++ is heresy, Ik, Ik.
Well, all started with my try to get Flan's Mod working on 1.10, most things were rather easy to update, but it resulted that vehicles had some really annoying bugs which make them un-usable.
Since I managed to get the vehicles quite stable a few days ago I could finally start adding my own stuff to the Mod, AKA started making Flan's Mod Minus (I'm idealess for names I know.).
You may wonder why it's called Minus even though it adds new stuff?
I don't plan to update Gun/Weapon related code more then I already did.
There was someone who did update the gun render etc. (ThypicalDarkness - inactive atm?)
(the stuff is in the "1.10.2" fork on github)
Guns/Weapons/Etc won't be included into the mod to save up performance.
ZpknTr replied the topic: [1.11+] (Fex's) FlansMod Minus
So while u guys are working on it i have some suggestions:
1- Weapons have no durability and this is a big problem for survival or MineZ type servers it would be amazing if they had like 10000 ammo durability... everytime weapon used durability would reduce....
2- Vehicles are really cool but everyone can get in others vehicles is it possible to add a lock to vehicles? Also vehicles should be character bound and only that char can break, place and take back the vehicle...
3- is it possible to add a route for planes cars etc. and autopilot to make ppl feel like they are in war...
4- there should be some items for calling a plane to bomb a target etc.(i know there are planes and bombs but calling an npc plane that just moves over u and bombs ur target would be really usefull for Zombie invasion arenas)...