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FernyEX
31 Jul : 19:23
LoL

berggeit
31 Jul : 12:24

Prototype
31 Jul : 11:59
If it's bigger then you have more freedom with the curves as your standard unit (pixel) is relatively smaller.

PokerMorda
31 Jul : 11:57
Which I'm not really worried about. I'm working on Base of Citroen C4 Cactus I made, but it's as twice bigger. So, I'm making it like regular model, but just bigger. The only problem may be some of angles and curves. However, after rescaling it should look smooth.

Prototype
31 Jul : 11:53
if you are doing model scale, all you need to worry about is proportionality.


Video Tutorials

arrow2.png Setup MCP
arrow2.png Preperations
arrow2.png Techne Basics
arrow2.png Building a model
arrow2.png Skinning a model
arrow2.png Building a java class
arrow2.png Setup a package
arrow2.png Shapes
  
arrow2.pngThe Toolbox
 
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Minecraft-SMP Search
Latest Forum Posts
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No New Posts on Popular Thread |Project Aengus| More Info 31/072014 (Fun) FernyEX 137 18 JamalRacer55
Thursday 31 July 2014 - 19:33:33 
No New Posts on Popular Thread [1.6.4] Poker's Garage 3.0 (Vehicle/Plane Packages) PokerMorda 366 27 FernyEX
Thursday 31 July 2014 - 19:30:42 
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Thursday 31 July 2014 - 15:54:02 
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Threads: 1814 | Replies: 37817 | Views: 2203919
Toolbox 2.0 Preview Update 6
Some midweek update new about the toolbox. Again i made some steps forward but there is still much stuff to do. Lot of users ask when will the tool box be ready for use... Well, i have no idea. I took ZeuX and r4wk month to create techne and i'm alone and started just 2 weeks ago. Most of the stuff i try to build is new for me so this could still take a while.

So, what is done so far?
- Finished the import of java models
- Finished the texturing of shapes
- Finihed the basic layout for the texture editor. But i'll have lot of work to do to make it run like i want it to have. It has drawing features like pens, boxes, texts, circles and polygons.



The todo list for the next steps:
- Camera movement by keyboard
- Finisng the Texture stuff
- Selecting parts by mouse click on the model
- Drag and drop for the part list
- Grouping of parts
- Export features
- Much more stuff
Posted by Manus on Wednesday 30 July 2014 - 23:07:03 | Read/Post Comment: 10
Poker's Garage 3.0 Arrived!
Ow yeah, one of the most awaited packages is here! Availible to download!

Poker's Garage 3.0

Enjoy one of the biggest content packs in Flans Mod history, with over 110 vehicles in tons of colour versions! Newest Supercars, Classical beauties, Modern everyday cars, all of this, is here! In PG 3.0!

Download

Posted Link

Important Stuff

To install PG 3.0 you need:
- Minecraft 1.6.4
- Flans Mod 4.1 or 4.1.1
- Flans Simple Parts Pack
- Minecraft-smp Parts Pack

More details in thread about PG 3.0

Hope you'll enjoy
[Submitted by PokerMorda]

Posted by Prototype on Wednesday 30 July 2014 - 19:00:49 | Read/Post Comment: 8
FutureCraft V6. 1.6.4 and 1.7.2
Added:
HGS-114 Dolphin

AB-24 now has model
HB-7 now has model
LRW-21 how has model

AB-24 has much attachments, very wow

Universal nerfing of pretty much anything

Scout bikes are back, and look like suspiciously chromed KTMs




Download from flansmod.com
Posted Link


I accept no responsibility for any injury that may occur whilst using this content pack.
[Submitted by Prototype]
Posted by Prototype on Tuesday 29 July 2014 - 12:37:36 | Read/Post Comment: 10
Flan News
Flan wrote today:

"Thanks to patron Daniel Cuffe, the minigun is coming soon to Flan's Mod. See it in action here!



Seems there are also changes to the vehicle code. Lets see how good it will be in the end.


I also made soom few steps ahead. The java import is nearly finished by now.

Posted by Manus on Sunday 27 July 2014 - 20:14:17 | Read/Post Comment: 30
Toolbox 2.0 Preview Update 5
Saturday Update:

Finished the Shape Editor today.
The Import of java classes is also nearly finished, i only have to add the shapes to it.

Next will be the export stuff which will be more easy and the camera controls by wasd.

Much stuff is finished but much more to do. And please feel free to comment and add wishes. But keep in mind, i'm new in 3D programming so not all stuff is possible.

Posted by Manus on Saturday 26 July 2014 - 18:37:01 | Read/Post Comment: 16
Toolbox 2.0 Preview Update 4
Small weekend update:

- Import of java files nearly finished.
- Shapes and Editor nearly finished

More will follow soon.

Posted by Manus on Saturday 26 July 2014 - 03:05:07 | Read/Post Comment: 8
Toolbox 2.0 Preview Update 3
Today's update:
I figured now out how to bring textures into the Toolbox and on the model. Its not that easy as i expected. I still have to do some fine tuning on it.

Next items in the row are the Shape editor and the import java class function followed by the export functions and the texture editor (i'm have currently no idea how it will look)



Add to the ToDo list:
- Grouping
- Import of a model into a model

Posted by Manus on Tuesday 22 July 2014 - 22:36:27 | Read/Post Comment: 18
Toolbox 2.0 Preview Update 2
Here a small Status update about the upcoming Toolbox 2.0

- Boxes: Check
- Positions: Check
- Dimensions: Check
- Rotation: Check
- Offset: Check
- Part Lists with Model parts: Check
- Adding Part: Check
- Deleting Parts: Check
- Zoom with Mousewheel: Check
- Move 3D view with mouse: Check
- Edit Parts, change to Shapebox etc.: Check
- Load/Save: Check
- Import from Techne : Check
- Rotating Wheels: Check

Planned Features:
- Propeller Tool included (Rotating )
- Drag and Drop
- Select Elements by mouse
- Import from Java
- Export to Flans Mod, Turbo Model Thingy, Java
- Adding Shapes
- Texture Builder, if possible with basic drawing features. This will be in a separate window.

Feel free to post USEFULL and FEASIBLE wishes, suggestions and additions into the comments.

On the clip you can see the basic options i have finished by now. You may notice how smooth the tool handles the model with nearly 400 parts.

Posted by Manus on Sunday 20 July 2014 - 19:59:59 | Read/Post Comment: 19
berggeits's sengoku pack and modern pack releast!!!
yay my first offical releas


its add the
hk416
hk417
mgl
katana
tanto
wakizachi
tachi
nodachi
ninjato
shield (small and large)
fences
3 banners (takeda nom)
field chair
Posted Link
i hope the pack works cause if don't have time to test it.

[Submitted by berggeit]
Posted by Manus on Saturday 19 July 2014 - 00:48:49 | Read/Post Comment: 8
Toolbox 2.0 Update 1
Here a small Status update about the upcoming Toolbox 2.0

- Boxes: Check
- Positions: Check
- Dimensions: Check
- Rotation: Check
- Offset: Check
- Part Lists with Model parts: Check
- Adding Part: Check
- Deleting Parts: Check
- Zoom with Mousewheel: Check
- Move 3D view with mouse: Check
- Edit Parts, change to Shapebox etc. (Half done)

Planned Features:
- Load/Save
- Import from Techne, Java
- Export to Flans Mod, Turbo Model Thingy, Java
- Adding Shapes, Shapeboxes, Trapezoids etc.
- Texture Builder, if possible with basic drawing features

Feel free to post USEFULL and FEASIBLE wishes, suggestions and additions into the comments

Posted by Manus on Thursday 17 July 2014 - 22:46:45 | Read/Post Comment: 11
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