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25 Jan : 18:53
There are holes in the barrels. However at the angle of the picture you wouldn't see them.

25 Jan : 18:19
Looking at that picture, it appears that most of those "guns" don't have holes at the end for bullets to leave. Therefore, those must be torpedoes.

25 Jan : 17:34
Posted Link

Choo choo, I win.

25 Jan : 17:28
hmm, let me think... Yes, Yes it has.

25 Jan : 17:19
Your tank has no power over my LAV-25 Equipped w/ Tank Destroyer 105mm Cannon, Coax GMG, Guided Shells, & Laser Cannon w/ 5000 hours of shooting time

Video Tutorials

arrow2.png Setup MCP
arrow2.png Preperations
arrow2.png Techne Basics
arrow2.png Building a model
arrow2.png Skinning a model
arrow2.png Building a java class
arrow2.png Setup a package
arrow2.png Shapes
arrow2.pngThe Toolbox
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Minecraft-SMP Search
Latest Forum Posts
  Thread Poster Views Replies Lastpost
No New Posts on Popular Thread TaskForce51's Official Update Thread (TOTALLY REMADE MODELS) (Making Models) TaskForce51 27842 720 TheCheezyPlane
Sunday 25 January 2015 - 18:28:59 
No New Posts Model armor bug (Help) Raikave 55 3 Raikave
Sunday 25 January 2015 - 18:01:56 
No New Posts on Popular Thread [1.7.10] DerpiWolf's Thread (02_ABT) (Making Models) DerpiWolf 12710 242 TheOrion
Sunday 25 January 2015 - 14:25:06 
No New Posts Obj atachment (Help) RaVeN 54 1 Manus
Sunday 25 January 2015 - 12:20:18 
Threads: 2205 | Replies: 49616 | Views: 3493017
So, we have the next Version of Toolbox 2.0. And again, lot of stuff was fixed, added and changed.

- Added Paint Tool. You can now paint directly on the model if the model has a loaded texture file. This includes a color picker, brush sizes (1-10 pixels) and transparency
Not so good for fine details, but really good for basic painting texturing and camouflage

- Added support for "HD" textures. If you want to use this kind of larger texture, enable this feature in the model settings
- Added rotating camera for model review
- Added rotating camera with picture maker, this will make screenshot of your model while rotating. Warning: This will create a screenshot for every degree (360 in total) e.g. for gif animations
- Changed Obj Export. Now 2 options are available, Complete Model as one mesh, or model exported as 1 mesh per model part (turret, tracks etc)
- Fixed Export as Flan Java
- Fixed Export as Java
- Added Export as Texture Overlay into the model (On the Export as texture template form)
- Added option to select all group parts/ model parts to the tree view menu
- Added options to customize the color used to display the blocks, shapes, borders etc.
- Lots of smaller changes and fixes

If you notice a bug, please report it to me. I have redone much stuff so its possible i didn't found all.


Shop Page
Posted by Manus on Saturday 24 January 2015 - 17:48:27 | Read/Post Comment: 13
New features for next TB Rrelease
Some of you still say "Why should i use the Toolbox 2.1? I see no need to change..."

Well, maybe they will change their mind with the next feature i currently build...

I t still needs some improvements but the basic concept is working...
Posted by Manus on Tuesday 20 January 2015 - 20:33:02 | Read/Post Comment: 23
Oskar's Pack with no bugs
Hey guys, sorry for incovenience with Mercedes' and Lancia's bugs. I fixed the package. Here's the corrected version.

If you downloaded bugged package, please re-download it and put this one into your Flan folder.

Posted Link

Sorry for this incovenience again
[Submitted by Oskiinus]
Posted by Manus on Saturday 17 January 2015 - 21:47:49 | Read/Post Comment: 4
Oskar's Pack 1.4 launched!
Hello guys! I come with great news, my package in updated version for 1.7.10 just came! I guess you're happy, because there are some cool new cars, bugfixes & stuff. Anyways, I hope you're happy guys.

I plan also surprise for Minecraft 1.8 Flan's Mod

If you will find a bug, please tell me, but before this please read Readme (Przeczytaj if you're polish; I accept also bugreports written in polish). UNPACK BEFORE PLAYING!!!

Posted Link
[Submitted by Oskiinus]

Posted by Manus on Saturday 17 January 2015 - 15:53:50 | Read/Post Comment: 10
Toolbox 2.1 - Official Release
So, here we go. After coding hours and hours it's time for the next release of the Toolbox 2.0

As announced some time ago, the Toolbox will be no longer be free. There are 3 License Options now:
- Non Commercial License - This version is limited to 200 Parts
- Advanced Builder License - This Version has no Part Limits
- Professional Builder License - This Version has also no Part Limits, but few more extra Export Options (Java, TMT, Obj Models)
There are no other differences between the Versions.

If you want to support this Page feel free to use the Shop to purchase a copy of the Toolbox. If you don't want to, feel free to continue working with the first released Version which will be remain free and compatible (But with no new functions ).
The purchase will include free updates as long as the Toolbox is used and the community is alive.

Note: You have to create a new Account on the shop, the Community account is not working there.
The License key will send directly via email after order is completed.

- Added License System, free version now limited to 200 Parts
- Changed distribution to a Setup File System
- Added Texture Auto Positioning
- Added Export as Techne Model
- Added Generic java Model to the Templates
- Fixed Import of Flans Java Models with /* comments */
- Fixed the Import of Configs for Seats, Gun, Wheels, propellers, Collision Points, Hitboxes
- Changed the Help File System
- Added Standard Camera Positions (Top, Bottom, Left, Right, Front, Back and 8 Isometric Positions)
- Added Screenshot Option, this Function will output the Model into a Jpeg File
- Added Reset Camera Function
- Fixed a Bug when exporting a Shape texture (Wrong direction)
- Added Export as Wavefront Obj Model (Professional License only)
- Added Center on Selected Part Option. When active, the Toolbox will center the 3D Window on the selected Part
- Added the use of Wavefront Obj Models as Modelling Helper (Warning: Large model eat much resources and preparation will take long time)
- Optimized the Render Process, it should now can handle much more part without lag
- Added Copy/Cut/Paste
- Fixed the Used Memory Display
- Fixed the Input Problem when typing a incorrect value (e.g. 0,0,0 or 3-4) Incorrect value will now corrected to 0
- Lots of smaller changes and fixes

If you notice a bug, please report it to me. I have redone much stuff so its possible i didn't found all.


Shop Page
Posted by Manus on Thursday 15 January 2015 - 15:05:06 | Read/Post Comment: 81
Cloneguy's Pack (Release 1)
This is the first release of my pack, consisting of the M551A1 Sheridan Armored Recce/Air Assault Vehicle and the M113A3 Armored Personnel Carrier.

DOWNLOAD: Posted Link
[Submitted by Cloneguy]

Posted by TaskForce51 on Sunday 11 January 2015 - 02:50:35 | Read/Post Comment: 10
Milox117's cars package release B

+Added Pagani Zonda Cinque
+Added Subaru Impreza Rally car/Body kit
+Added Nissan R390
+Added Lamborghini Huracan
+Added BMW M3 GTR Race car/Wide Body kit

*Improved Konegegegeaggeg CCX
*Improved Handling

-Removed Toyota Supra Race car/Wide Body Kit
-Removed Custom Sounds
-Removed Flanbrine

Dowload the pack here:
Posted Link

[Submitted by Milox-117]
Posted by Manus on Thursday 01 January 2015 - 12:45:24 | Read/Post Comment: 15
Happy New Year
Happy New Year to every one. I hope you enjoyed the Party and as we say in Germany "Guten Rutsch in das neue Jahr"

Posted by Manus on Thursday 01 January 2015 - 12:45:01 | Read/Post Comment: 7
Toolbox 2.1 - New Stuff
Currently i have few days off so i can finally finish stuff i want to have in the Toolbox.
So, here a small overview about what is coming with the next release soon:

- Auto Texture Positioning is back again

- Export to Techne.

- Export as Obj File

- Again lots of smaller stuff...

There is still much stuff to do, but i hope to finish this soon (As soon as i can figure out how rotation of an object in a 3D room is working)
Posted by Manus on Tuesday 30 December 2014 - 16:49:18 | Read/Post Comment: 32
Toolbox 2.0 - Official Release
After long time of testing and building most loose ends are connected and most bugs are gone.

So, here we go... The first X-Mas present: The first release of the Toolbox 2.0 as none Beta. Lots of thing have change during the last days, lots of stuff was redone.

- Deleted the Vehicle Gun Builder
- Added a Vehicle Gun Database
- Added Vehicle Gun as Template to the Model Builder
- Added Exchange between Model Builder and Vehicle Gun Database
- Fixed the Config Database
- Added the Models Config as Part of the Model File
- Added Exchange between Model Config and Config Database
- Added Export for Configs
- Finished Import of Model Settings into Model Config
- Changed Guns to be Driver/Pilot controlled guns only (Guns in older Models will be ignored on Load)
- Changed Seats. Seats now have view limits and Vehicle Guns, can chosen from Vehicle Gun DB. (Seats in older Models will be ignored on Load)
- Added saving your Builder Settings into the Model
- Added Export as Flan java File (For Grenades etc.)
- Added Export of Model Texture File, former texture file export is now Texture Template File
- Added Center marker at 0/0/0
- Added Check for Missing Files to the Package Explorer. This Function checks the configs/ existing files for requirements.
- Added Publish Package as Zip. This Function will publish the selected mod as Zip file
- Fixed some bugs in the Create Language File/Sounds File Builder
- Added red Border to wheel marker, seats, gun marker, collision point marker and hitboxes to show which one i selected
- Added Options to find Texture Parts more easy, a flashing red border and a big red arrow.
- Fixed a error where on select of a part the part was deselected after release
- Fixed Model Animation. Its running again.
- More stupid fixes

Download: HERE
Posted by Manus on Sunday 28 December 2014 - 13:44:12 | Read/Post Comment: 13
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