Helomyname wrote: If you're not using shapeboxes, why use the toolbox? I find techne works just fine
Edit: oh and cool model btw
Stability, convenience, more streamlined ect. ect.
Even if you don't want to make use of additional shape elements, there simply aren't any logical reasons to stay with Techne. If you want to limit yourself for stylistic reasons then fine, believe it or not I'm doing something similar with another project of mine, I could easily make all my assets with a tool like blender, yet I choose to limit myself to 32 but spriting.
Though that said, if you want to self limit, choosing Techne applies limits of software unreliability and a more complicated implementation process, so I haven't got a clue what the fuck I'm saying.